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modeling question

I've created 2 UT pickup models (1 armor mesh and 1 boot mesh) in both



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Old 01-04-2007 modeling question
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[DIE16]Taragon's Avatar
 
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testing stacking
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I've created 2 UT pickup models (1 armor mesh and 1 boot mesh) in both 3ds max and milkshape.
1 I imported from Q3 and 1 I made from scratch.

Normaly I use UVMapper Pro to make a drawingframe for the textures, so I can easily fill them in with photoshop.

Now the thing is, the model I created from scratch I somehow can't give a texture, like I can with the model I imported, or any other simple models I've tried to create in the past.

Does anyone have a clue perhaps on how to fix this?

(First I thought it would be the pickup code, but that 1 I'm 100% sure it's ok, so now I'm guessing it would be the mesh itself.)

Edit:

2 screenshots to explain:

regular pickup:
[url=http://img22.imagevenue.com/img.php?image=96801_pickup1_122_550lo.jpg:e8b08][/url:e8b08]

created from scratch:
[url=http://img153.imagevenue.com/img.php?image=96842_pickup2_122_400lo.jpg:e8b08][/url:e8b08]

(click the pictures to enlarge)
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Old 01-04-2007
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[DIE16]Rowean is a hot freak
I got started on sumarize the situation but I lost it on the way which means I didn't really understand what the crap I was typing. It went like: If you can give texture to the first picture, and you imported that one, did you do exactly the same thing with the second picture or did you use a different programm for it ? hehehe
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Old 02-04-2007
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I can only say that I don't know anything about this stuff.

Sorry Taragon.
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Old 02-04-2007
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Originally Posted by [DIE16
G-Star]I can only say that I don't know anything about this stuff.

Sorry Taragon.
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Old 03-04-2007
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Biggy is Better then rikk and pelger
hmm not my thing apologies i cnt help!
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Old 03-04-2007
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[DIE16]Pro$tyle is huh?
me neither
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Old 03-04-2007
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testing stacking
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Thanks guys, and girl! It'll be fixed sooner or later
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Old 03-04-2007
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np mate
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Old 03-04-2007
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Lol Kj damn you No problem, it was fun to help you out! .. what I do ?
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Old 03-04-2007
 
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Paint 4 life
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